Stand Out Stands
Find a Stand’s abilities, forms and acquisition route. Start with the three full profiles below, or browse the fifteen-entry index by skill theme and Part.
Stand Out Stands: choose a kit to learn
Start with an action you want to understand: projectile defense, a ranged attack, remote control, prediction or movement. Star Platinum combines punches with Star Finger, Inhale and Platinum Parry. The World adds cursor-aimed knives and Road Roller to a close-range kit. King Crimson uses Epitaph, Time Skip and Time Erase after its Doppio form progression.
The profile pages put base cooldowns beside each move and separate EX costs from ordinary attacks. That helps when a familiar name has several input variants. Compare what the move does, whether you tap or hold, and which form or resource it needs. Those differences tell you more about playing the kit than a single ranking would.
Fifteen Stand entries
Scroll to see every column.
| Stand | Part | Skill themes | Destination |
|---|---|---|---|
| Star Platinum | Part 3 | Close-range punches, Inhale, projectile parry and Time Stop | On-site guide |
| The World | Part 3 | Knives, Hole Puncher, pilot Barrage and Road Roller | On-site guide |
| King Crimson (Full) | Part 5 | Doppio / Alter Ego, Epitaph, Time Skip and Time Erase | On-site guide |
| Highway Star | Part 4 | Scent tracking, Pursuit and nutrient draining | Official Trello card |
| Cinderella | Part 4 | Hair, faces, enhancements and body changes | Official Trello card |
| Emperor | Part 3 | Gunfire, held shots and Fan The Hammer | Official Trello card |
| Silver Chariot | Part 3 | Rapier attacks, Blade Eject and armor toggle | Official Trello card |
| Magician's Red | Part 3 | Fire attacks, pulling, detection and pilot mode | Official Trello card |
| Beach Boy | Part 5 | Fishing line, hooks, reeling and target control | Official Trello card |
| Mandom | Part 7 | Rewind timing, watch setup and gun attacks | Official Trello card |
| Heaven's Door | Part 4 | Book transformation, written commands and page removal | Official Trello card |
| Harvest | Part 4 | Colony movement, searching, commands and item collection | Official Trello card |
| Hermit Purple | Part 3 | Vine movement, pulling, Spirit Photography and Hamon | Official Trello card |
| Star Platinum: The World | — | Bearing Toss, Time Jump and short / full Time Stop | Official Trello card |
| The World: Alternative Universe | Part 7 | Deadly Shot, Hole Puncher and Time Stop | Official Trello card |
Summon, tap, hold and pilot
E is the general summon control, Left Control enters Pilot Mode, and T accesses EX moves. Mouse1 is the light attack, R/Mouse2 is the heavy attack, and F blocks. The beginner guide places those controls beside the opening tutorial and villa route so you can learn them in context.
A held input can change the action rather than merely repeat it. Star Platinum’s Ora Smash gains range when held. The World uses a held Quick Time Stop, while another tap selects Road Roller. King Crimson’s Time Skip uses hold to preview and release to move; its Time Erase hold selects double behavior. Learn each variation separately so you can identify the result of your input.
Pilot mode is another distinction to watch. The World has a pilot Barrage variant, and several other entries have remote-control features. Practice the ordinary version before piloting so you can recognize changes in position and control. Left Alt is camera lock, a separate input from Left Control.
EX costs and different time abilities
EX actions have their own resource conditions. Star Platinum and The World both list Stand Jump at one bar with a 2s base cooldown and Tandem Flank at two bars with a 45s base cooldown. The World’s Time Stop lists four bars and a 36s base cooldown. Star Platinum’s Time Stop has a 20s base cooldown and a held quick version.
King Crimson works differently. Time Skip spends one bar and advances two seconds within 100 studs, including ongoing attacks and cooldowns. Time Erase spends two bars, leaves a double and lets the user move unseen, with other Time Erase users able to see and hit them. These actions are distinct from freezing time. Its profile explains which attacks end erasure and how the double behaves.
Arrows, quests, chips and variants
Finish the tutorial for your first Stand Arrow. The regular Mysterious Arrow awakens or rerolls a Stand. A Part 3 focused arrow lists Star Platinum and The World at 5% each, while the Part 5 focused arrow lists King Crimson at 5%. For crafting costs and Lucky versus Bizarre tier chances, open the arrow guide.
Some entries have a separate route. Hermit Purple comes from Bill’s Request with Hamon and no Stand. Star Platinum: The World is obtained by using Opal Roka on Star Platinum. Opal also affects The World and its Alternative Universe version: it has a 10% swap chance and a separate 10% chance to lose the Stand. Read item uses before choosing a variant change.
King Crimson Chip comes from Hard Train Raid at 1% or Raid Shop for 200 Tokens. D’Arby at the Docks handles Stand Storage. Using a chip permanently replaces the equipped Stand, so decide what to save first. If you are collecting arrows through code rewards, the codes page includes the strings, posted rewards and Phone redemption steps. Return to Wiki or Guides when your next question is progression rather than a moveset.
Sources
November 15, 2026.